Spore/Graphics/IRenderManager.h file

Contents

Namespaces

namespace Graphics
All the graphics system: rendering, shaders, models, lighting, textures,...

Classes

struct Graphics::RenderererParams
class Graphics::IRenderManager
This class manages the rendering process in the game.
struct Graphics::IRenderManager::RenderLayer

Defines

#define RenderManager
Access the active render manager.
#define IRenderManagerPtr