Graphics::cRenderManager class

Contents

Base classes

class IRenderManager
This class manages the rendering process in the game.
class IVirtual
A default interface that provides a virtual destructor, it should only be used internally.

Protected variables

Mutex mMutex
App::IMessageManager* mpMessageMgr
RenderererParams mRenderParams
float mDisplayAspectRatio
vector<RenderLayer> mRenderLayers
Clock field_5E8