Simulator::Cell::CellGFX class

Contents

Public types

enum (anonymous) { kCellLightingWorldID = 0x4A4D97F, kCellPreloadedModelWorldID = 0x1010050, kCellPreloadedEffectWorldID = 0x1010051, kCellSkyboxEffectWorldID = 0x1010000, kCellBackgroundEffectWorldID = 0x1010011, kCellBackgroundModelWorldID = 0x1010010, kCellBeachEffectWorldID = 0x1010016, kCellBeachModelWorldID = 0x1010015, kCellEffectWorldID = 0x1010021, kCellModelWorldID = 0x1010020, kCellForegroundEffectWorldID = 0x1010031 }

Protected variables

vector<intrusive_ptr<Model>> mPreloadedModels
vector<intrusive_ptr<Texture>> mPreloadedTextures
vector<int> field_28
int field_3C
int field_40
int field_44
int field_48
int field_4C
intrusive_ptr<IEffectWorld> mpPreloadedEffectWorld
intrusive_ptr<IModelWorld> mpPreloadedModelWorld
int mpPreloadedAnimWorld
int field_5C
int field_15C
int field_160
int field_164
char field_168
int field_184
int field_188
int field_18C
int field_190
int field_194
int field_198
char field_19C
int field_1619C
intrusive_ptr<ILightingWorld> mpLightingWorld
int field_161A4
intrusive_ptr<IModelWorld> mpBeachModelWorld
intrusive_ptr<IEffectWorld> mpBeachEffectWorld
int field_161B0
intrusive_ptr<IEffectWorld> mpSkyboxEffectWorld
int field_161B8
intrusive_ptr<IEffectWorld> mpBackgroundEffectWorld
intrusive_ptr<IModelWorld> mpBackgroundModelWorld
int mpBackgroundAnimWorld
intrusive_ptr<IEffectWorld> mpEffectWorld
intrusive_ptr<IModelWorld> mpModelWorld
int mpAnimWorld
intrusive_ptr<IEffectWorld> mpForegroundEffectWorld
int field_161D8
int field_161DC
int field_161E0
int field_161E4
char padding_161E8