template<typename T>
Simulator::SerializationTypes::SerializedType<vector<T>> struct
Contents
- Reference
Public static functions
- static auto Read(ISerializerStream* stream, vector<T>* dst) -> bool
- static auto Write(ISerializerStream* stream, vector<T>* src) -> bool
- static void ReadText(const string& str, vector<T>* dst)
- static void WriteText(char* buf, vector<T>* src)