Spore ModAPI SDK for creating C++ mods for Spore
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#include <Spore ModAPI/Spore/Graphics/CompiledShader.h>
template<typename T>
Graphics::CompiledShader class

Contents

  • Reference
    • Public static variables
    • Constructors, destructors, conversion operators
    • Public variables

Public static variables

static const int MAX_SHADER_CONSTANTS

Constructors, destructors, conversion operators

CompiledShader()

Public variables

uint8_t mFragmentIndices
T* mpDXShader
int field_24
int mDataCount
NamedShaderDataUniform* mShaderData
int mStartRegisters
int mDataFlags
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