Graphics::cTextureManager class

The implementation of ITextureManager; this should only be used for extending and detouring.

Contents

Base classes

class ITextureManager
class IVirtual
A default interface that provides a virtual destructor, it should only be used internally.

Protected variables

int field_08
bool field_0C
int field_10
int field_14
int field_18
int field_1C
Mutex mTexturesMutex
intrusive_list<TextureContainer> field_50
hash_map<ResourceKey, TextureContainer*> mTextures
hash_map<int, int> field_78
Mutex field_98
int field_C8
int mnMipLOD
int field_D0