Spore ModAPI SDK for creating C++ mods for Spore
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Simulator::CinematicAction class
#include <Spore ModAPI/Spore/Simulator/SubSystem/CinematicManager.h>

Contents

  • Reference
    • Base classes
    • Public static functions
    • Constructors, destructors, conversion operators
    • Public functions
    • Public variables

Base classes

class RefCountTemplate
class CinematicActionUnkBase

Public static functions

static auto GetStartVignetteFunction() -> CinematicActionFunction_t

Constructors, destructors, conversion operators

~CinematicAction() virtual

Public functions

auto AddRef() -> int override
auto Release() -> int override

Public variables

ObjectPtr mActionData
For instance, CinematicVignetteAction.
CinematicActionFunction_t mFunction
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