Spore ModAPI SDK for creating C++ mods for Spore
  1. Tutorials
  2. Namespaces
  1. Classes
  2. Files

Simulator::NounCreateMap class
#include <Spore ModAPI/Spore/Simulator/NounClassFactories.h>

Contents

  • Reference
    • Base classes
    • Public functions
    • Protected variables

Base classes

class App::ISPClassFactory

Public functions

auto operator[](uint32_t key) -> NounCreateFunction&

Protected variables

eastl::hash_map<uint32_t, NounCreateFunction> classMap
Tab / T to search, Esc to close
…

Search for symbols, directories, files, pages or modules. You can omit any prefix from the symbol or file path; adding a : or / suffix lists all members of given symbol or directory.

Use ↓ / ↑ to navigate through the list, Enter to go. Tab autocompletes common prefix, you can copy a link to the result using ⌘ L while ⌘ M produces a Markdown link.

Sorry, nothing was found.

    Spore ModAPI SDK for creating C++ mods for Spore. Created with Doxygen 1.9.8 and m.css.