Simulator::cScenarioClassAct class

Contents

Public variables

bool mbVisible
bool mbInvulnerable
bool mbIsDead
eastl::fixed_vector<cScenarioDialog, 5> mDialogsChatter
eastl::fixed_vector<cScenarioDialog, 5> mDialogsInspect
eastl::fixed_vector<cScenarioDialog, 5> field_2DC
cScenarioString mDescriptionDEPRECATED
float mfAwareness
float mfHealth_DEPRECATED
float mfHealthMultiplier
float mfSpeedMultiplier
float mfDamageMultiplier
float mfRadiusTuning
Property powerupRadius
float mfDamageTuning
Property powerupAmount
float mfJumpTuning
Property powerupAmount
int mSpawnDelay
-1: class is not visible in this act; 0: no spawner
int mTeamBehavior
int mStanceBehavior
int mPickupBehavior
int mGiveBehavior
int mMovementBehavior
int mPickupTargetClassIndex
int mGiveTargetClassIndex
int mTrackTargetClassIndex
bool mbCustomBehavior
eastl::vector<cBehaviorEntry> mCustomBehaviorEntries