Spore ModAPI SDK for creating C++ mods for Spore
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Graphics::cRenderTargetManager::Entry struct
#include <Spore ModAPI/Spore/Graphics/cRenderTargetManager.h>

Contents

  • Reference
    • Public variables

Public variables

eastl::vector<EntryRegion> mRegions
eastl::vector<int> field_14
D3DFORMAT format
int width
int height
int field_34
Texture* pTexture
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