Simulator::UIStateMachine struct

Public static variables

static constexpr int ORIGIN

Public variables

eastl::map<int, eastl::vector<UIStateMachineTransition>> mTransitions
Maps each state index to all the transitions from it.
eastl::map<int, eastl::string> mStates

Variable documentation

eastl::map<int, eastl::vector<UIStateMachineTransition>> Simulator::UIStateMachine::mTransitions

Maps each state index to all the transitions from it.

Transitions with no origin state are mapped to ORIGIN