Spore ModAPI SDK for creating C++ mods for Spore
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Simulator::cCityData struct
#include <Spore ModAPI/Spore/Simulator/cPlanetRecord.h>

Contents

  • Reference
    • Public variables

Public variables

Math::Vector3 mPosition
Math::Quaternion mOrientation
float mSpiceProduction
int mMaxSize
int mSize
uint8_t mTurretLocations
int mFinalIncome
float mHappiness
int mVehicleSpecialty
uint32_t mCaptureID
float mCapturePercent
eastl::string16 mName
eastl::string16 mDescription
int16_t field_60
eastl::vector<cBuildingData> mBuilding
eastl::vector<cOrnamentData> mOrnament
eastl::vector<cWallData> mWall
uint32_t mWallStyle
uint32_t mLevelHandle
uint32_t mTextureHandle
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