struct
cCommunityLayoutAlso used by Tribe, related with city layout.
Public functions
-
auto SetParameters(const Math::
Vector3& origin, float, const Math:: Vector3& direction, float) -> void -
auto InitializeSlots(const eastl::vector<Math::
Vector3>& positions, float) -> void - Initializes the layout with all empty slots, in the specified positions.
- auto SnapSlotsToPlanet() -> void
- Moves all existing slots to be on the surface of the planet.