Terrain::cTerrainStateMgr::TerrainMaterial struct

Constructors, destructors, conversion operators

TerrainMaterial()

Public variables

char padding_00
float kMinMaxAlt
float kMidMaxAlt
float kMaxMaxAlt
char padding_20
float field_30
char padding_34
float kMinCliffGradient
float kMaxCliffGradient
char padding_48
uint32_t mLightingState
Vector2 kEffectAtmosphereLowRange
Vector2 kEffectAtmosphereMedRange
Vector2 kEffectAtmosphereHighRange
Vector2 kEffectTemperatureLowRange
Vector2 kEffectTemperatureMedRange
Vector2 kEffectTemperatureHighRange
Vector4 kNightLightingTint
int field_BC
Vector3 kDayLightColor
Vector3 kDayShadowColor
Vector3 kDuskLightColor
Vector3 kDuskShadowColor
Vector3 kNightLightColor
Vector3 kNightShadowColor
Vector4 kDuskDawnStartEnd
float kAboveColorRampSeaScaleBaseVal
float kAboveColorRampSeaScaleScaleVal
vector<Vector2> kAtmThicknessByAtmosphereScore
Vector2 kAtmLuminenceRange
float kAboveDetailLowTiling
float kAboveDetailHighTiling
float kFogMinDensity
float kFogMaxDensity
float kFogMinDistance
vector<Vector3> kFogByElevCreature
vector<Vector3> kFogByElevTribe
vector<Vector3> kFogByElevCiv
vector<Vector3> kFogByElevSpace
vector<Vector2> kFogDistBiasByTimeOfDay
vector<Vector3> kFogDistBiasByAtmosphereScore
vector<Vector2> kFogBiasByElev
int field_1DC
float kWaterFogMaxDepth
float kWaterPCAAnimationFPS
float kLavaPCAAnimationFPS
ResourceObjectPtr mWaterMap
float kParticleMaxDistance
float kTerrainBrightness
float kP1ScaleDensity
float kP2ScaleDensity
float kP3ScaleDensity
ResourceObjectPtr field_204
ResourceObjectPtr mAtmosphereMap
ResourceObjectPtr field_20C
ResourceObjectPtr field_210
Vector3 kP1Phase
Vector3 kP1Brightness
Vector3 kP2Phase
Vector3 kP2Brightness
Vector3 kP3Phase
Vector3 kP3Brightness
char padding_25C
vector<int> field_290
vector<int> field_2A4
float terrainUserColorRockSaturationFactor
float terrainUserColorBeachSaturationFactor
float terrainUserColorCliffSaturationFactor
float terrainUserColorWaterSaturationFactor
float terrainUserColorAtmosphereSaturationFactor
float terrainUserColorElevationMapSaturationFactor
float terrainUserColorRockValueFactor
float terrainUserColorBeachValueFactor
float terrainUserColorCliffValueFactor
float terrainUserColorWaterValueFactor
float terrainUserColorAtmosphereValueFactor
float terrainUserColorElevationMapValueFactor
float terrainUserColorAutoGradientThreshold