file
IRenderer.h
Namespaces
- namespace Graphics
- All the graphics system: rendering, shaders, models, lighting, textures,...
Classes
- struct Graphics::cRenderJobInfo
- struct Graphics::cScreenInfo
- class Graphics::IRenderer
- This class manages the rendering process in the game.
- struct Graphics::IRenderer::cLayerInfo
Defines
- #define Renderer
- Access the active render manager.
- #define IRendererPtr