directory
Spore
Directories
- directory Anim/
- directory App/
- directory ArgScript/
- directory Audio/
- directory Editors/
- directory GalaxyGameEntry/
- directory GameCiv/
- directory Graphics/
- directory IO/
- directory Palettes/
- directory Pollinator/
- directory RenderWare/
- directory Resource/
- directory Simulator/
- directory Skinner/
- directory Sporepedia/
- directory Swarm/
- directory Terrain/
- directory UI/
- directory UTFWin/
Files
- file ArgScript.h
- This file has all the includes necessary to work with ArgScript.
- file BasicIncludes.h
- file Cell.h
- file Cheats.h
- file Clock.h
- file CommonIDs.h
- file CoreAllocatorAdapter.h
- file CppRevEng.h
- file CppRevEngBase.h
- file Creations.h
- file Effects.h
- This file includes all the necessary headers to use the Swarm effect system in Spore.
- file FixedPoolAllocator.h
- file GameModes.h
- This file contains all the necessary includes for working with game modes and cameras in the game.
- file GeneralAllocator.h
- file Hash.h
- file ICoreAllocator.h
- file Input.h
- file Internal.h
- file IO.h
- This file includes all the necessary headers in order to work with file input/output.
- file LocalizedString.h
- file MathUtils.h
- file Messaging.h
- This file includes all the headers necessary for the messaging system in Spore.
- file ModAPI.h
- file Models.h
- This file includes all the necessary headers for working with models in Spore.
- file Mutex.h
- file Object.h
- file OpenSSL.h
- file Properties.h
- This file includes all the necessary headers for working with properties and .prop files.
- file ResourceID.h
- file ResourceKey.h
- file Resources.h
- This file includes all the necessary headers to use the resource system in Spore, which includes accessing .package files.
- file Simulator.h
- file Terrain.h
- This file includes all the necessary headers for working with the planet terrain in Spore.
- file Transform.h
- file UserInterface.h
- This file has all the include necessaries to use the user interface system, UTFWin, in Spore.