file
cObjectPool.h
Contents
- Reference
Namespaces
- namespace Simulator
Classes
- struct Simulator::cObjectPoolClass
- Base class for all objects that are used inside a cObjectPool.
- class Simulator::cObjectPool_
- Stores a pool of objects whose memory can be reused efficiently, without need for heap allocations.
- struct Simulator::cObjectPool_::Iterator
-
template<typename T>class Simulator::cObjectPool