Editors::PlayModeBackgrounds class

Base classes

class IVirtual
A default interface that provides a virtual destructor, it should only be used internally.

Public functions

void SwitchBackground()
void DisableBackground()

Public variables

vector<intrusive_ptr<EditorPlayModeBackground>> mBackgrounds
int mCurrentIndex
int mTargetIndex
uint32_t mCurrentEntryEffectID
uint32_t mTargetEntryEffectID
uint32_t mCrossFadeSnapEffectID
uint32_t mPlayModeEntryEffectID
int field_30
int field_34
int mCurrentPageIndex
int mPageCount
ILightingWorldPtr mpLightingWorld
bool field_44