Graphics::UnkMatManager class

Public variables

int field_00
int field_04
eastl::hash_map<int, int> field_08
eastl::hash_map<int, int> field_28
eastl::hash_map<int, int> field_48
eastl::hash_map<int, int> field_68
eastl::vector<eastl::intrusive_ptr<StandardShader>> mStandardShaders
eastl::hash_map<int, int> field_9C
eastl::hash_map<uint32_t, eastl::intrusive_ptr<StandardShader>> mStandardShadersMap
eastl::vector<eastl::intrusive_ptr<ShaderBuilder>> mShaderBuilders
eastl::hash_map<uint32_t, eastl::intrusive_ptr<ShaderBuilder>> mShaderBuildersMap
eastl::string field_110
char field_120
eastl::hash_map<int, int> field_13C