Spore ModAPI SDK for creating C++ mods for Spore
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Graphics::cMWModelInternal class
#include <Spore ModAPI/Spore/Graphics/Model.h>

Contents

  • Reference
    • Base classes
    • Public types
    • Constructors, destructors, conversion operators
    • Public variables

Base classes

class Model

Public types

struct EffectInstance
struct ModelLights

Constructors, destructors, conversion operators

ASSERT_SIZE(EffectInstance, 0x48)

Public variables

cModelInstancePtr mMeshLods
cModelInstancePtr mMeshHull
cModelInstancePtr mMeshLodHi
cModelInstanceAnimationsPtr mAnimationLods
cModelInstanceAnimationsPtr mAnimationHull
cModelInstanceAnimationsPtr mAnimationLodHi
int field_CC
short field_D0
float* mLodDistances
cMaterialInfoPtr mMaterialInfo
EffectInstance* mEffects
ModelLights* mLights
Transform mTransform
float mTimeScale
int field_120
float mEffectRange
int8_t mLodIndex
int8_t mLodLevels
short field_12A
int field_12C
int field_130
int field_134
int field_138
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