Spore ModAPI SDK for creating C++ mods for Spore
  1. Tutorials
  2. Namespaces
  1. Classes
  2. Files

Palettes::PaletteInfo class
#include <Spore ModAPI/Spore/Palettes/PaletteInfo.h>

Contents

  • Reference
    • Constructors, destructors, conversion operators
    • Public functions
    • Public variables

Constructors, destructors, conversion operators

~PaletteInfo() virtual

Public functions

auto AddRef() -> int virtual
auto Release() -> int virtual

Public variables

IEditorLimitsPtr mpEditorLimits
ObjectPtr field_C
ObjectPtr field_10
ObjectPtr field_14
char16_t mCurrencyChar
uint32_t mCameraPaletteID
uint32_t mSaveExtension
float field_24
float field_28
uint32_t mModelType
bool field_30
bool field_31
Tab / T to search, Esc to close
…

Search for symbols, directories, files, pages or modules. You can omit any prefix from the symbol or file path; adding a : or / suffix lists all members of given symbol or directory.

Use ↓ / ↑ to navigate through the list, Enter to go. Tab autocompletes common prefix, you can copy a link to the result using ⌘ L while ⌘ M produces a Markdown link.

Sorry, nothing was found.

    Spore ModAPI SDK for creating C++ mods for Spore. Created with Doxygen 1.9.8 and m.css.