class
cCellSerializableData
Base classes
Public static functions
- static auto Get() -> cCellSerializableData*
Public variables
- int mGameMode
- ResourceKey mPlayerCreatureKey
- int mFoodProgression
- int mPlantFoodProgression
- int mOverPlantFoodProgression
- int mOverAnimalFoodProgression
- int mEvolutionPointsSpent
- int field_30
- int mUnlockedParts
- bool mPartCinematicPlayed
- bool mShowMateButton
- int mKillCount
- int mDeathCount
- int gameTimeMS
-
uint32_
t gameID - int difficulty
- cCellMission missions
- bool playerHasMoved
- bool playerHasEaten
- bool mFirstEditorEntry
- int mNanites
- bool mNanovirusActive
- bool mAddedStartTelemetry