Simulator::cArtilleryWeaponStrategy class

Base classes

class cToolStrategy

Public static variables

static const uint32_t STRATEGY_ID

Public functions

auto OnHit(cSpaceToolData* pTool, const Vector3& position, cSpaceToolData::SpaceToolHit hitType, int) -> bool override
auto WhileFiring(cSpaceToolData* pTool, const Vector3& aimPoint, int) -> bool override