class
cArtilleryWeaponStrategy
Base classes
- class cToolStrategy
Public static variables
-
static const uint32_
t STRATEGY_ID
Public functions
- auto OnHit(cSpaceToolData* pTool, const Vector3& position, SpaceToolHit hitType, int) -> bool override
- auto WhileFiring(cSpaceToolData* pTool, const Vector3& aimPoint, int) -> bool override