Simulator::cCombatSimulator class

Base classes

class cGonzagoSimulator
class App::IMessageListener
An interface that can receive messages sent through the app.

Public static variables

static const uint32_t TYPE

Public functions

auto AddRef() -> int pure virtual
auto Release() -> int pure virtual
auto Cast(uint32_t typeID) const -> void* pure virtual

Public variables

eastl::vector<cProjectilePtr> mProjectiles
eastl::vector<cProjectilePtr> field_28
bool mIsUpdatingProjectiles
bool field_3D
If true, it collects all cProjectile instances and adds listener for SimulatorMessages::kMsgGameNounStatusChanged.