class
#include <Spore/Simulator/cHitSphere.h>
cHitSphere
Contents
Base classes
- class cOrnament
- Used, among other things, for adventure objects (except pickable ones)
Derived classes
- class cSolarHitSphere
Public static variables
Public functions
- void SetParameters(const Vector3& origin, float radius)
- auto AddRef() -> int pure virtual
- auto Release() -> int pure virtual
- auto Cast() const -> void* pure virtual
Public variables
- float mRadius
- float mMinScreenSize
- float mMaxScreenSize
- float mMinDistance
- float mMaxDistance
- cGameDataPtr mpDelegate