class
cSpaceGfx
Base classes
- class cStrategy
Public static functions
- static auto Get() -> cSpaceGfx*
- static auto GetObjectScale(SpaceGfxObjectType type, float tValue, bool isFromPlanet) -> float
- Returns the scale in which planets, moons, gas giants and stars are displayed in the.
Public functions
- auto InitializeInternal() -> void
- auto DisposeInternal() -> void
Public variables
- IVisualEffectPtr mpGalaxyEffect
- The effect that shows the stars in the galaxy.
sg_galaxy
, usesmpGalaxyEffectWorld
. - IVisualEffectPtr field_20
- Shows extra lonely stars outside the galaxy, only visible when zooming out the galaxy.
0x5C830352
, uses mpGalaxyEffectWorld. - IVisualEffectPtr mpGalaxyScreenEffect
- Gloom effect that makes the galaxy brighter, only visible when zooming out the galaxy.
sg_galaxy_screen
, uses mpGalaxyEffectWorld. - IVisualEffectPtr mpGalaxyAmbienceEffect
- The blue-ish image with the shape of the galaxy.
sg_galaxy_ambience
, uses mpGalaxyEffectWorld. - IVisualEffectPtr field_2C
0xC467B744
, uses mpGalaxyEffectWorld- IVisualEffectPtr field_30
0x840CEA6
, uses field_94- IVisualEffectPtr field_34
0x45846142
, uses field_94- int field_38
- eastl::map<int, int> field_3C
- int field_58
- int field_5C
- IVisualEffectPtr field_60
0x4CAB5702
, uses field_94- IVisualEffectPtr field_64
- Some gloom around the sun?
0x4E7A261F
, uses field_94. - IVisualEffectPtr field_68
- Some gloom around the sun?
0xC150010A
, uses field_94. - IVisualEffectPtr mpSolarSystemSkybox
solar_system_skybox
, uses field_94- IVisualEffectPtr field_70
- Some gloom around the sun?
0xF1F7D4DC
, uses field_94. - IVisualEffectPtr field_74
0xBF4763D8
, uses field_94- IVisualEffectPtr field_78
- "star dust" particles floating around,
0xA0C77D6F
, uses field_94 - IVisualEffectPtr field_7C
- Static stars in the sky (that don't move),
0x3EAC08A
, uses field_A4. - IVisualEffectPtr field_80
- Galaxies and some dust in the background,
0x3EAF98C
, uses field_A4. - IVisualEffectPtr field_84
- Moving stars in the sky,
0x3EBF4AE
, uses field_9C. - IVisualEffectPtr field_88
- Galaxies and some dust in the background, less bright than field_80,
0x3EBF4B5
, uses field_9C. - ObjectPtr field_8C
- ObjectPtr field_90
- IEffectsWorldPtr field_94
- ID
0x17F40C7
- IEffectsWorldPtr mpSolarSystemEffectWorld
- ID
0x17F40C8
, only unsuspended in solar system view. - IEffectsWorldPtr field_9C
- ID
0x26F8FCB
, used for planet atmosphere? - ObjectPtr field_A0
- IEffectsWorldPtr field_A4
- ID
0x284E479
- ObjectPtr field_A8
- IEffectsWorldPtr mpGalaxyEffectWorld
- ID
0x17F40C9
, only unsuspended in galaxy view. - IEffectsWorldPtr field_B0
- ID
0x67247E6
- ObjectPtr field_B4
- ObjectPtr field_B8
- int field_BC
- ObjectPtr field_C0
- ObjectPtr field_C4
- char padding_C8
- bool mInitialized
-
Math::
Vector3 field_104 -
Math::
Vector3 field_110 -
Math::
Vector3 field_11C - int field_128
- unsigned int mGalaxyDustEffectLerpMS
-
Math::
Vector3 mGalaxyMaxZoomDustColor - PropertyListPtr mpSpaceGalaxyEffectPropList
gametuning~!SpaceGalaxyEffect.prop