#include <Spore/Simulator/tGameDataVectorT.h>
template<class T>
tGameDataVectorT class
Contents
Public types
- using PtrT = eastl::intrusive_ptr<T>
Constructors, destructors, conversion operators
Public functions
- auto operator[](const int index) -> eastl::intrusive_ptr<T>&
- auto operator[](const int index) const -> const eastl::intrusive_ptr<T>&
- auto size() const -> size_t
- auto empty() const -> bool
- auto begin() -> eastl::vector<PtrT>::iterator
- auto begin() const -> eastl::vector<PtrT>::const_iterator
- auto cbegin() const -> eastl::vector<PtrT>::const_iterator
- auto end() -> eastl::vector<PtrT>::iterator
- auto end() const -> eastl::vector<PtrT>::const_iterator
- auto cend() const -> eastl::vector<PtrT>::const_iterator
Public variables
- bool needsUpdate
- eastl::vector<eastl::intrusive_ptr<T>> data