Spore ModAPI SDK for creating C++ mods for Spore
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Swarm::Components::VisualEffectBlock class
#include <Spore ModAPI/Spore/Swarm/Components/VisualEffectBlock.h>

Contents

  • Reference
    • Public types
    • Constructors, destructors, conversion operators
    • Public variables

Public types

struct LODScale
enum Flags { kVisualEffectBlockFlagsMas = 0x1FF, kVEBlockFlagIgnoreLength = 1, kVEBlockFlagRespectLength = ~kVEBlockFlagIgnoreLength, kVEBlockFlagIgnoreParams = 0x20, kVEBlockFlagRigid = 0x40 }

Constructors, destructors, conversion operators

VisualEffectBlock()

Public variables

char blockType
int flags
Transform transform
char lodBegin
char lodEnd
eastl::vector<LODScale> lodScales
float emitScaleBegin
float emitScaleEnd
float sizeScaleBegin
float sizeScaleEnd
float alphaScaleBegin
float alphaScaleEnd
int appFlags
int appFlagsMask
short selectionGroup
short selectionChance
float timeScale
int blockIndex
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