Spore ModAPI SDK for creating C++ mods for Spore
  1. Tutorials
  2. Namespaces
  1. Classes
  2. Files

Swarm::cSkinpaintSettingsDescription class
#include <Spore ModAPI/Spore/Swarm/Components/SkinpaintSettingsEffect.h>

Contents

  • Reference
    • Base classes
    • Public variables

Base classes

class cDescription

Public variables

int diffuseColorIndex
Math::ColorRGB diffuseColor
float spec
float specExp
float bump
float gloss
float phong
float partBumpScale
float partSpecScale
float field_34
float field_38
float field_3C
float field_40
float field_44
float field_48
float field_4C
float field_50
bool field_54
ResourceID hairTexture
ResourceID hairPrintGeom
int flags
int field_6C
Tab / T to search, Esc to close
…

Search for symbols, directories, files, pages or modules. You can omit any prefix from the symbol or file path; adding a : or / suffix lists all members of given symbol or directory.

Use ↓ / ↑ to navigate through the list, Enter to go. Tab autocompletes common prefix, you can copy a link to the result using ⌘ L while ⌘ M produces a Markdown link.

Sorry, nothing was found.

    Spore ModAPI SDK for creating C++ mods for Spore. Created with Doxygen 1.9.8 and m.css.