Spore ModAPI SDK for creating C++ mods for Spore
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Swarm::cTextureSlot class
#include <Spore ModAPI/Spore/Swarm/Components/cTextureSlot.h>

Contents

  • Reference
    • Public types
    • Constructors, destructors, conversion operators
    • Public variables

Public types

enum Flags { kFlagLight = 0x1, kFlagNoFog = 0x2, kFlagShadow = 0x8, kFlagNoShadow = 0xF7, kFlagNoCull = 0x10, kFlagUser1 = 0x20, kFlagUser2 = 0x40, kFlagUser3 = 0x80 }

Constructors, destructors, conversion operators

cTextureSlot()

Public variables

ResourceID resourceID
unsigned char format
DrawMode drawMode
unsigned char drawFlags
unsigned char buffer
unsigned short layer
float sortOffset
int field_14
ResourceID field_18
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