struct
#include <Spore ModAPI/Spore/Anim/TLSA.h>
TlsaAnimGroup
Public variables
-
uint32_
t id - eastl::string16 name
- float priorityOverride
- float blendInTime
- bool idle
- bool allowLocomotion
- bool randomizeChoicePerLoop
- int matchVariantForToolMask
- int disableToolOverlayMask
- int endMode
- eastl::vector<TlsaAnimChoice> animations