Spore ModAPI SDK for creating C++ mods for Spore
  1. Tutorials
  2. Namespaces
  1. Classes
  2. Files

Anim::TlsaAnimGroup struct
#include <Spore ModAPI/Spore/Anim/TLSA.h>

Contents

  • Reference
    • Public variables

Public variables

uint32_t id
eastl::string16 name
float priorityOverride
float blendInTime
bool idle
bool allowLocomotion
bool randomizeChoicePerLoop
int matchVariantForToolMask
int disableToolOverlayMask
int endMode
eastl::vector<TlsaAnimChoice> animations
Tab / T to search, Esc to close
…

Search for symbols, directories, files, pages or modules. You can omit any prefix from the symbol or file path; adding a : or / suffix lists all members of given symbol or directory.

Use ↓ / ↑ to navigate through the list, Enter to go. Tab autocompletes common prefix, you can copy a link to the result using ⌘ L while ⌘ M produces a Markdown link.

Sorry, nothing was found.

    Spore ModAPI SDK for creating C++ mods for Spore. Created with Doxygen 1.9.8 and m.css.