Spore ModAPI SDK for creating C++ mods for Spore
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Editors::cEditorResourceBlock struct
#include <Spore ModAPI/Spore/Editors/cEditorResource.h>

Contents

  • Reference
    • Public variables

Public variables

uint32_t groupID
uint32_t instanceID
int parentIndex
int symmetricIndex
float scale
Math::Vector3 position
Math::Vector3 triangleDirection
Math::Vector3 trianglePickOrigin
Math::Matrix3 orientation
Math::Matrix3 userOrientation
bool snapped
bool isAsymmetric
int limbType
If 3, not limb.
float muscleScale
float baseMuscleScale
int handlesCount
float handleWeights
uint32_t handleChannels
int paintListCount
int paintRegions
uint32_t paintIDs
Math::ColorRGB paintColors1
Math::ColorRGB paintColors2
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