struct
cEditorResourceBlock
Public variables
-
uint32_
t groupID -
uint32_
t instanceID - int parentIndex
- int symmetricIndex
- float scale
-
Math::
Vector3 position -
Math::
Vector3 triangleDirection -
Math::
Vector3 trianglePickOrigin -
Math::
Matrix3 orientation -
Math::
Matrix3 userOrientation - bool snapped
- bool isAsymmetric
- int limbType
- If 3, not limb.
- float muscleScale
- float baseMuscleScale
- int handlesCount
- float handleWeights
-
uint32_
t handleChannels - int paintListCount
- int paintRegions
-
uint32_
t paintIDs -
Math::
ColorRGB paintColors1 -
Math::
ColorRGB paintColors2