Spore ModAPI SDK for creating C++ mods for Spore
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Editors::cEditorResourceProperties struct
#include <Spore ModAPI/Spore/Editors/cEditorResourceProperties.h>

Contents

  • Reference
    • Public variables

Public variables

uint32_t mModelType
int mZCorpScore
uint32_t mSkinEffectID1
uint32_t mSkinEffectID2
uint32_t mSkinEffectID3
unsigned int mSkinEffectSeed1
unsigned int mSkinEffectSeed2
unsigned int mSkinEffectSeed3
Math::ColorRGB mSkinColor1
Math::ColorRGB mSkinColor2
Math::ColorRGB mSkinColor3
char padding_48
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