Spore ModAPI SDK for creating C++ mods for Spore
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Simulator::Attribute struct
#include <Spore ModAPI/Spore/Simulator/Serialization.h>

Contents

  • Reference
    • Public static functions
    • Constructors, destructors, conversion operators
    • Public variables

Public static functions

static auto DefaultUnknownFunction() -> bool
static auto DefaultUnknownFunction2(void*, const char*, int) -> bool
static auto DefaultOffset(Attribute*) -> void*

Constructors, destructors, conversion operators

Attribute() defaulted
Attribute(const char*, uint32_t, size_t, ReadFunction_t, WriteFunction_t, ReadTextFunction_t, WriteTextFunction_t, UnknownFunction2_t)

Public variables

const char* name
uint32_t id
size_t offset
int field_0C
int field_10
int field_14
void* pCurrentObject
int field_1C
OffsetFunction_t offsetFunction
ReadFunction_t readFunction
WriteFunction_t writeFunction
ReadTextFunction_t readTextFunction
WriteTextFunction_t writeTextFunction
UnknownFunction_t field_34
UnknownFunction2_t field_38
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