struct
#include <Spore/Simulator/Serialization.h>
Attribute
Contents
Public static functions
- static auto DefaultUnknownFunction() -> bool
- static auto DefaultUnknownFunction2(void*, const char*, int) -> bool
- static auto DefaultOffset(Attribute*) -> void*
Constructors, destructors, conversion operators
- Attribute() defaulted
-
Attribute(const char*,
uint32_t,
size_t,
ReadFunction_
t, WriteFunction_ t, ReadTextFunction_ t, WriteTextFunction_ t, UnknownFunction2_ t)
Public variables
- const char* name
- uint32_t id
- size_t offset
- int field_0C
- int field_10
- int field_14
- void* pCurrentObject
- int field_1C
-
OffsetFunction_
t offsetFunction -
ReadFunction_
t readFunction -
WriteFunction_
t writeFunction -
ReadTextFunction_
t readTextFunction -
WriteTextFunction_
t writeTextFunction -
UnknownFunction_
t field_34 -
UnknownFunction2_
t field_38