Spore ModAPI SDK for creating C++ mods for Spore
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Simulator::Cell::cCellPopulateResource::cMarker struct
#include <Spore ModAPI/Spore/Simulator/Cell/cCellResource.h>

Contents

  • Reference
    • Public types
    • Public variables

Public types

enum class Type: int { Distribute = 0, Cluster = 1, Plant = 2, Encounter = 3 }
enum class PlantType: int { Type1 = 0, Type2 = 1, Type3 = 2, Type4 = 3, Type5 = 4, Type6 = 5 }

Public variables

int field_0
int field_4
int field_8
float zOffset
float zOffsetMax
int field_14
cCellDataReference<cCellCellResource>* distributeCell
cCellDataReference<cCellCellResource>* clusterCell
cCellDataReference<cCellPopulateResource>* encounterPopulate
PlantType plantType
Type type
float count
float count_easy
float count_med
float count_hard
int size
int parts
int linear
int encounterScale
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