Spore ModAPI SDK for creating C++ mods for Spore
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Simulator::Cell::cCellStructureResource::cSPAttachment struct
#include <Spore ModAPI/Spore/Simulator/Cell/cCellResource.h>

Contents

  • Reference
    • Public types
    • Public variables

Public types

enum class Type: int { Model = 0, Effect = 1, Structure = 2, Creature = 3, RandomCreature = 4, PlayerCreature = 5, Debug = 6 }

Public variables

int bone
Type type
cCellDataReference<cCellStructureResource>* structure
cCellDataReference<cCellRandomCreatureResource>* randomCreature
int effectID
int levelMin
int levelMax
Math::ColorRGB color
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