Spore ModAPI SDK for creating C++ mods for Spore
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Simulator::GameLoadParameters struct
#include <Spore ModAPI/Spore/Simulator/SubSystem/GamePersistenceManager.h>

Contents

  • Reference
    • Public variables

Public variables

eastl::string16 mGameName
This will be appended with .spo to create the game file name.
eastl::string16 mStarName
eastl::string16 field_20
char padding_30
cSpeciesProfile* mpCreatureSpecies
ResourceKey mCreatureKey
ResourceKey field_58
char padding_64
StarID mStarID
char padding_80
Difficulty mDifficulty
TechLevel mGameMode
Game mode to load.
char padding_A8
int field_B0
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