Spore/App/IGameMode.h file

Contents

Namespaces

namespace App

Classes

class App::IGameMode
An interface that represents a mode in the game, that can receive mouse/keyboard input and update every frame.
class App::IGameModeObject
Same as App::IGameMode, but this one includes a Cast method similar to the one in the Object class.

Defines

#define IGameModePtr