Spore/Graphics/IMaterialManager.h file

Contents

Namespaces

namespace Graphics
All the graphics system: rendering, shaders, models, lighting, textures,...

Classes

class Graphics::Material
Represents a material that controls the visual appearance of game objects.
class Graphics::IMaterialManager
This manager stores the information of materials, which are used to control the visual appearance of game objects.

Defines

#define MaterialManager
Access the active material manager.
#define MaterialPtr
#define IMaterialManagerPtr