Spore ModAPI/Spore/Graphics/IModelWorld.h file

Namespaces

namespace Graphics
All the graphics system: rendering, shaders, models, lighting, textures,...

Classes

struct Graphics::cMWHull
struct Graphics::cMWTransformedHull
struct Graphics::MorphHandleInfo
struct Graphics::FilterSettings
class Graphics::IModelWorld
A model world is a space where models can be rendered in the game.

Defines

#define IModelWorldPtr