file
SimulatorMessages.h
Namespaces
- namespace Simulator
Classes
- class Simulator::IMessageParameters
- class Simulator::EnterModeMessage
- class Simulator::EnterEditorMessage
- class Simulator::MissionUpdateMessage
- Called every update of a mission, only if the mission is ongoing.
- class Simulator::CombatantKilledMessage
- Called when a cCombatant is killed.
- class Simulator::PlayerEmpireAlliedMessage
- Called when the player empire makes a new alliance.
- class Simulator::PlayerEmpireLostAllianceMessage
- Called when the player empire loses an alliance.
- class Simulator::ToolOnHitMessage
- Called when a space tool hits a target. Called by cToolStrategy::
OnHit. - class Simulator::GameNounStatusChangedMessage
- class Simulator::ScenarioCreatureHealedMessage
- Called when a creature is healed (either by natural heal rate, or using a medkit) in Scenario mode.
- class Simulator::ScenarioEnergyConsumedMessage
- Called when the player captain consumes energy in Scenario mode.
- class Simulator::SpaceRareFoundMessage
- Sent when a rare item is found (even if it had already been found before) in Space Stage.
- class Simulator::DoCinematicActionMessage
- Sent to execute a single action within a cinematic stage.