Spore ModAPI SDK for creating C++ mods for Spore
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Editors::PlayModeActor class
#include <Spore ModAPI/Spore/Editors/PlayModeActor.h>

Contents

  • Reference
    • Base classes
    • Public types
    • Public static functions
    • Public functions
    • Public variables

Base classes

class DefaultRefCounted
The default implementation of a reference counted class.

Public types

class WalkAction

Public static functions

static auto CreateWalkAction(const Vector3& position, float = 1.0f, bool = false, float = 0.5f) -> WalkAction*

Public functions

auto AddWalkAction(WalkAction* action, bool = false) -> void

Public variables

AnimatedCreaturePtr mpCreature
int field_0C
EditorCreatureControllerPtr mpWalkController
int field_14
eastl::intrusive_ptr<DefaultRefCounted> field_18
int mActorID
float field_20
bool field_24
float field_28
int field_2C
int field_30
float field_34
eastl::intrusive_ptr<DefaultRefCounted> field_38
eastl::vector<eastl::intrusive_ptr<WalkAction>> mWalkActions
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