class
PlayModeActor
Base classes
- class DefaultRefCounted
- The default implementation of a reference counted class.
Public types
- class WalkAction
Public static functions
- static auto CreateWalkAction(const Vector3& position, float = 1.0f, bool = false, float = 0.5f) -> WalkAction*
Public functions
- auto AddWalkAction(WalkAction* action, bool = false) -> void
Public variables
- AnimatedCreaturePtr mpCreature
- int field_0C
- EditorCreatureControllerPtr mpWalkController
- int field_14
- eastl::intrusive_ptr<DefaultRefCounted> field_18
- int mActorID
- float field_20
- bool field_24
- float field_28
- int field_2C
- int field_30
- float field_34
- eastl::intrusive_ptr<DefaultRefCounted> field_38
- eastl::vector<eastl::intrusive_ptr<WalkAction>> mWalkActions