Graphics::IRenderTargetManager class

Derived classes

class cRenderTargetManager

Public static functions

static auto Get() -> IRenderTargetManager*

Public functions

auto AddRef() -> int pure virtual
auto Release() -> int pure virtual
auto Initialize() -> bool pure virtual
auto Dispose() -> bool pure virtual
auto func10h(int width, int height, D3DFORMAT format, int flags = 0, int = -1, int = 0) -> class ResourceID pure virtual
auto func14h() -> int pure virtual
auto GetRTT(int index, int = 0) const -> RenderTargetTexture* pure virtual

Function documentation

static IRenderTargetManager* Graphics::IRenderTargetManager::Get()

  • 1C8h ‍/ virtual Texture GetRTT(int index, int = 0) const = 0;