class
cAbductToolStrategy
Base classes
- class cDefaultBeamTool
Public static variables
-
static const uint32_
t STRATEGY_ID
Public functions
- auto OnHit(cSpaceToolData* pTool, const Vector3& position, SpaceToolHit hitType, int) -> bool override
- auto OnMouseUp(cSpaceToolData* pTool) -> bool override
- auto GetAimPoint() -> Vector3 override
- Returns the coordinates of the position where the tool is aiming.
Function documentation
Vector3 Simulator:: cAbductToolStrategy:: GetAimPoint() override
Returns the coordinates of the position where the tool is aiming.
Returns | The coordinates of the position where the tool is aiming. |
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The default implementation uses the method cGameViewManager::