class
cCreatureAnimal
Base classes
- class cCreatureBase
- The base class for all creatures in the Simulator.
Public static variables
Public static functions
Public functions
Public variables
- cGonzagoTimer mNoDamageTimer
- cGonzagoTimer mLastAvatarDamageTimer
- float field_1000
- ResourceKey mNextSpecies
- ColorRGB mColor
- int field_101C
- eastl::vector<int> field_1020
- eastl::deque<int> field_1034
- eastl::deque<int> field_1060
- eastl::fixed_vector<int, 32> field_108C
- eastl::fixed_vector<int, 128> field_1124
- eastl::fixed_vector<int, 32> field_133C
- eastl::fixed_vector<int, 8> field_13D4
- eastl::fixed_vector<int, 128> field_140C
- int field_1624
- cGonzagoTimer field_1628
- int field_1648
- int field_164C
- int field_1650
- Vector3 field_1654
- float field_1660
- int field_1664
- int field_1668
- bool field_166C
- bool field_166D
- int field_1670
- eastl::intrusive_ptr<cHerd> mHerd
- int mPregnantEggs
- float mUntargetDistanceTime
-
uint32_
t mOwnerMissionID - int mPersonality
- int field_1688
- float field_168C
- float field_1690
- float mCharmDamage
- cCombatantPtr mpCharmer
- float mCharmTime