Spore ModAPI SDK for creating C++ mods for Spore
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Simulator::cCreatureDisplayStrategy class
#include <Spore ModAPI/Spore/Simulator/cCreatureDisplayStrategy.h>

Contents

  • Reference
    • Base classes
    • Public static variables
    • Public variables

Base classes

class cBaseDisplayStrategy
class UTFWin::IWinProc
This class is a window procedure, also known as an event/message listener.
class App::IMessageListener
An interface that can receive messages sent through the app.
class DefaultRefCounted
The default implementation of a reference counted class.

Public static variables

static const uint32_t TYPE

Public variables

ObjectPtr field_48
ObjectPtr field_4C
int field_50
bool field_54
bool field_55
UI::GlobalUI* mpGlobalUI
int mpPosseUI
ObjectPtr mpUISocialRainbow
cGonzagoTimer field_68
cGonzagoTimer field_88
bool field_A8
int field_AC
char padding_B0
cGonzagoTimer field_E0
cGonzagoTimer field_100
ObjectPtr field_120
int field_124
int field_128
int field_12C
cGonzagoTimer field_158
float field_178
float field_17C
float field_180
float field_184
IVisualEffectPtr field_188
Effect 0x36099ACF.
IVisualEffectPtr field_18C
Effect 0xAAA2AC3C.
char field_190
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