Spore ModAPI SDK for creating C++ mods for Spore
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Simulator::cCulturalTarget class
#include <Spore ModAPI/Spore/Simulator/cCulturalTarget.h>

Contents

  • Reference
    • Base classes
    • Public static variables
    • Public variables

Base classes

class cGameData
Base class for most Simulator objects.
class cCombatant
Any object that has hit points and can combat other units.
class cSpatialObject
A 3D model in the Simulator.

Public static variables

static const uint32_t TYPE
static const uint32_t NOUN_ID

Public variables

int8_t mGateIndex
int mAttackState
uint32_t mAttackerPoliticalID
eastl::vector<int> field_1E0
eastl::vector<cVehiclePtr> mAttackers
cHitSpherePtr mpHitSphere
float field_20C
float field_210
int field_214
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