class
cGameplayMarker
Base classes
- class cGameData
- Base class for most Simulator objects.
- class cSpatialObject
- A 3D model in the Simulator.
Public static variables
Public functions
- auto UNNAMED(GameplayMarkerData) -> union
Public variables
Variable documentation
cGameplayMarkerPtr Simulator:: cGameplayMarker:: mpNextMarker
- 114h */ char mData[0x88]; // possibly a union