Simulator::cScenarioDataHistoryEntry class

Undo/redo history entry for scenario data actions (anything related with objects, creatures, etc), that is, changes to the cScenarioResource.

Base classes

class IScenarioEditHistoryEntry
A generic entry of undo/redo history in the adventure editor.
class DefaultRefCounted
The default implementation of a reference counted class.

Public static variables

static const uint32_t TYPE

Public variables

cScenarioData* mpParent
cScenarioResourcePtr mpUndoResource
cScenarioResourcePtr mpRedoResource