Simulator::cTotemPole class

The totem pole of a tribe. Default model is TribalTools!0x93256BA, default mMaterialType is 2.

Base classes

class cGameData
Base class for most Simulator objects.
class cSpatialObject
A 3D model in the Simulator.

Public static variables

static const uint32_t TYPE
static const uint32_t NOUN_ID

Public functions

auto AddRef() -> int pure virtual
auto Release() -> int pure virtual
auto Cast(uint32_t typeID) const -> void* pure virtual

Public variables

eastl::vector<int> field_108
eastl::vector<int> mSegments
eastl::vector<Math::ColorRGB> mSegmentColors
int mTotalPossibleSegments
Default value is 5.
bool field_148
Default value is true.